What does the project do?
Economy is a text-based RPG where you can collect resources, build things to make more resources, and level up. Some of the things you can do:
- Mine ores, chope trees, forage, go fishing, hunt animals or collect fossils.
- Gain XP and level up to unlock more items and abilities.
- Build factories and put machines in them to manufacture goods.
- Plant crops or rear animals (don't forget to feed them!).
- Trade on the open market or unite with other players in a guild.
- Eat food, craft resources, collect emojis, unlock kits etc.
How is it made?
Economy is made in Python using discord.py. If you're interested in an example of a technical challenge in the implementation, check out my blog post on how I avoid multiple bots talking over each other when sharing the same prefix.
What have I learnt?
Some things I've learnt:
- Writing maintainable code.
- Reducing scope of projects before starting development.
- Listening to customer feedback, and knowing when to ignore it.
- The importance of marketing.
- More features doesn't always mean more fun.
- Multiplayer is really important.
Find out more in the full blog post.