Hunted & Haunted

A top-down chaotic bullet hell shooter where each enemy you kill haunts you.

🧑‍💻

Individual Game Jam

🗓️

Nov 2023

⏱️

15 hours

Solo

Game

Unity

C#

Links:  

Play on Itch View on GitHub

What does the project do?

A top-down chaotic bullet hell shooter where each enemy you kill haunts you!

This game is a balancing act of killing enemies (you'll be quickly overwhelmed otherwise) versus leaving some alive (each enemy you kill gives you a debuff). Occasionally, killing enemies will instead give you a buff, although this is rare.

There are 7 different enemies of varying difficulty:

How is it made?

This game is made in Unity. All the enemies are data-driven, meaning they only differ in some carefully-chosen attributes rather than needing to write separate code for all of them.

What have I learnt?